The idea behind pigeon shit is that of a casual game that you can play in between stuff. Think of games like flappy bird, Run bird run and Jelly jump. With this as core it was decided that the controls had to be simple: 1 tap, maybe 2 taps at a time max needed to control the whole game. The goal of the game itself is to dodge obstacles and to get your shit as far as possible. As it stands now we planned a endless mode and a story mode. The story mode exists of predefined levels where you dodge obstacles and land your shit on someones head for bonus points. In the endless mode however we are focusing more on getting as far as possible, and thus aiming to get further with every try.